First devlog recap!

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    El gran visir de tücc i terun

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    Hey buddy, thanks for clicking the link. Very cool.

    This is a recap of basically what i've said in the devlog i just posted, plus a couple of details i forgot to mention, in case you liked reading better and didn't have 10 minutes to waste.

    Consider joining the forum! Please... I'm very lonely.

    Things fixed:
    -Countdown won't start after the end of a round in a match where you selected no time limit.
    -You can't pause the game after the game over screen shows up.
    -All arenas and skyboxes are properly rendered again.
    -Jumping is 100% consistent again.
    -Each arena now has its own music again.
    -Some models have been slightly improved.
    -The title screen features the correct title.
    -Some sound effects have been tweaked.
    -Minor aesthetic improvements.
    -Replaced Discord link with the one for this forum.
    -Some minor bugs within the interface and the sound system.
    -Upgrades and downgrades will be reset after each round.

    New stuff:
    -Critical hits implemented! Depending on the character they have different chances of happening and different attack increases.
    -Some characters will lack certain features in favour of higher statistics.
    -You can change the name of your profile.
    -You can see the online w/l record on the main menu.
    -You can see the local w/l record on the game over screen.
    -Icons and sprites for most game options have been added.
    -A background video has been added to the main menu.
    -A new loading screen has been added.
    -Punches and slams will feature proper lighting.
    -Some minor post processing effects have been added.

    Things i'll do for next update:
    -Add visual indicators to keep track of upgrades and downgrades.
    -Improve the AI for the backround video.
    -Improve shadows, lighting and post-processing effects.
    -Finalize a cutscene template.
    -Finalize an AI battle template.
    -Add text to indicate ring post type in main menu.
    -Draw the sprites for each character.
     
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0 replies since 27/11/2022, 12:34   27 views
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